file extension Windows/OS2/Apple/Unix/Dos

File Extensions Windows/OS2/Apple/UNIX

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N - O - P - Q - R - S - T - U - V - W - X - Y - Z -
OTHER - Allowed chars in file names - what is an extension?
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! = SCREENSAVER file
!!! = Read Me file
!C = ZX Spectrum Hobetta picture format
### = DoubleSpace compressed volume
### = QTIC tmp
#24 = LocoScript printer file (24 pin)
#GF = MetaFont font file
#IB = LocoScript printer data file
#SC = LocoScript printer data file
#ST = LocoScript standard mode printer definitions
$ = VB Basic Symbol file
$#! = Aol5.0 Virchk file
$$$ = backup file /many prgs
$$$ = OS/2 to keep track of archived files
$$$ = Temporary file
$$_ = Midiprg Capella compressed file
$$A = OS/2 file
$$F = OS/2 database
$$P = OS/2 notes
$$S = OS/2 spreadsheet
$00 = Pipe; also $01, $02...
$01 = Midi file
$02 = Midi file
$1 = ZX Spectrum file in HOBETA format
$C = ZX Spectrum Hobetta picture format
$D$ = OS/2 Planner data
$DB = dBase IV temporary
$ED = Ms C editor temporary file
$EU = Midiprg Mustat compressed file
$ID = Midiprg Steinberg Cubasis compressed file
$LL = Midiprg Steinberg Cubasis compressed file
$LN = Borland C++ TLink response file
$msF = (MAC FILE_TYPE) Adobe Configuration
$NG = Midiprg Mustat compressed file
$O1 = Pipe file (DOS)
$OL = DOS pipe file
$ON = Midiprg Steinberg Cubasis Fonts compressed file
$RI = Midiprg Steinberg Cubasis Mme_mpu compressed file
$RR = Midiprg Steinberg Cubasis compressed file
$S = ZX Spectrum Hobetta picture format
$TF = Midiprg Steinberg Cubasis Fonts compressed file
$VM = Windows 3.x Virtual Manager temporary file
$WM = Epson creativ studio 30 example file
$XE = Midiprg Mustat compressed file
&&& = Temporary file
)2( = LHA archiver temporary file
--- = Backup
-0 = Hi-Scores
-5 = Audio Utility Tuningwrench compressed file
..CT = (MAC FILE TYPE) Scitex Image (put 8BIM as creator if you want that files open directly in Photoshop when you double-click on them on the Mac
.bMp = (MAC FILE_TYPE) Poser Bump Map
.BMP = (MAC FILE_TYPE) Windows BitMap
.obj = (MAC FILE_TYPE) Poser Set
.obx = (MAC FILE_TYPE) Poser Object
.PCX = (MAC FILE_TYPE) PCX Graphic
.poz = (MAC FILE_TYPE) Poser Pos
.WMF = (MAC FILE_TYPE) Windows MetaFile
.WP4 = (MAC FILE TYPE) PC WP4 file as seen by Wordperfect 2 for the Mac
.WP5 = (MAC FILE TYPE) PC WP51 file as seen by Wordperfect 2 for the Mac
.WP6 = (MAC FILE_TYPE) WordPerfect 6
0 = Javasoft Jre 1.3 lib file
0 = Microsoft Flight Simulator Texture file
0-R = Png file
0-W = Png file
000 = MS Double Space (eg DBLSPACE.000)
000-999 = often backup versions of files eg config.000
001 = Hayes JT FAX fax
001 = Often used as backup file or see above
001 = RicohFax
001 = Smartfax
001- = Game resource file (Indiana Jones,Loom..)
001-999 = Database index files by Superbase
002 = Driveimage5 Setup file
003 = Driveimage5 Setup file
004 = Winfunktion v8 Julia fractal file
005 = Winfunktion v8 Julia fractal file
006 = Winfunktion v8 Julia fractal file
007 = Winfunktion v8 Julia fractal file
008 = Winfunktion v8 Julia fractal file
009 = Winfunktion v8 Julia fractal file
00_ = Winfnkt8 file
00B = PenSoft Payroll Backup File
01 = Game: fifa 2001 user file
010 = Winfunktion v8 Julia fractal file
011 = Winfunktion v8 Julia fractal file
012 = Winfunktion v8 Julia fractal file
013 = Winfunktion v8 Julia fractal file
014 = Winfunktion v8 Julia fractal file
015 = Winfunktion v8 Julia fractal file
016 = Formula 1 car race 2001 file
017 = Winfunktion v8 Julia fractal file
018 = Winfunktion v8 Julia fractal file
019 = Winfunktion v8 Julia fractal file
01_ = Winfunktion 8 file
01B = PenSoft Payroll Backup File
020 = Winfunktion v8 Julia fractal file
021 = Winfunktion v8 Julia fractal file
022 = Winfunktion v8 Julia fractal file
023 = Winfunktion v8 Julia fractal file
024 = Winfunktion v8 Julia fractal file
025 = Winfunktion v8 Julia fractal file
026 = Winfunktion v8 Julia fractal file
027 = Winfunktion v8 Julia fractal file
028 = Winfunktion v8 Julia fractal file
029 = Winfunktion v8 Julia fractal file
02_ = Winfunktion 8 file
030 = Printer driver file
031 = Winfunktion v8 Julia fractal file
032 = Winfunktion v8 Julia fractal file
033 = Printer driver file
034 = Winfunktion v8 Julia fractal file
035 = Winfunktion v8 Julia fractal file
036 = Printer driver file
037 = Winfunktion v8 Julia fractal file
038 = Winfunktion v8 Julia fractal file
039 = Winfunktion v8 Julia fractal file
03_ = Winfunktion 8 file
040 = Winfunktion v8 Julia fractal file
041 = Winfunktion v8 Julia fractal file
042 = Printer driver file
043 = Winfunktion v8 Julia fractal file
044 = Printer driver file
045 = Winfunktion v8 Julia fractal file
046 = Winfunktion v8 Julia fractal file
047 = Winfunktion v8 Julia fractal file
048 = Winfunktion v8 Julia fractal file
049 = Printer driver file
04_ = Winfunktion 8 file
050 = Winfunktion v8 Julia fractal file
051 = Winfunktion v8 Julia fractal file
052 = Winfunktion v8 Julia fractal file
053 = Winfunktion v8 Julia fractal file
054 = Winfunktion v8 Julia fractal file
055 = Winfunktion v8 Julia fractal file
056 = Winfunktion v8 Julia fractal file
057 = Winfunktion v8 Julia fractal file
058 = Winfunktion v8 Julia fractal file
059 = Winfunktion v8 Julia fractal file
05_ = Winfunktion 8 file
060 = Winfunktion v8 Julia fractal file
061 = Winfunktion v8 Julia fractal file
062 = Winfunktion v8 Julia fractal file
063 = Winfunktion v8 Julia fractal file
064 = Winfunktion v8 Julia fractal file
065 = Winfunktion v8 Julia fractal file
066 = Winfunktion v8 Julia fractal file
067 = Winfunktion v8 Julia fractal file
068 = Winfunktion v8 Julia fractal file
069 = Winfunktion v8 Julia fractal file
06_ = Winfunktion 8 file
070 = Winfunktion v8 Julia fractal file
071 = Winfunktion v8 Julia fractal file
072 = Winfunktion v8 Julia fractal file
073 = Winfunktion v8 Julia fractal file
074 = Winfunktion v8 Julia fractal file
075 = Ventura Publisher 75x75 dpi font
076 = Winfunktion v8 Julia fractal file
077 = Winfunktion v8 Julia fractal file
078 = Winfunktion v8 Julia fractal file
079 = Winfunktion v8 Julia fractal file
080 = Winfunktion v8 Julia fractal file
081 = Winfunktion v8 Julia fractal file
082 = Winfunktion v8 Julia fractal file
083 = Winfunktion v8 Julia fractal file
084 = Winfunktion v8 Julia fractal file
085 = Ventura Publisher 85x85 dpi font
086 = Winfunktion v8 Julia fractal file
087 = Winfunktion v8 Julia fractal file
088 = Winfunktion v8 Julia fractal file
089 = Winfunktion v8 Julia fractal file
090 = Printer driver file
091 = Ventura Publisher 91x91 dpi font
092 = Winfunktion v8 Julia fractal file
093 = Winfunktion v8 Julia fractal file
094 = Winfunktion v8 Julia fractal file
095 = Winfunktion v8 Julia fractal file
096 = Ventura Publisher 96x96 dpi font
097 = Winfunktion v8 Julia fractal file
098 = Winfunktion v8 Julia fractal file
099 = Winfunktion v8 Julia fractal file
0B = PageMaker printer font with lineDraw extended character set
0HA = Maestro Mama file
0NV = cygwin terminfo file
0RV = cygwin terminfo file
1 = Unformatted manual page (Roff/nroff/troff/groff)
1-C = Graphlib Urt file
1-P = Png file
1-STEP = Backup file (Iomega Backup)
10 = "IBM Voice Type" languages scripts Data file
10 = Saltlake city game Music file
100 = Designer graphics file
101 = Omnipage Ocr file
102 = Omnipage Ocr file
103 = Omnipage Ocr file
104 = Omnipage Ocr file
105 = Winfunktion v8 Julia fractal file
106 = Winfunktion v8 Julia fractal file
107 = Winfunktion v8 Julia fractal file
108 = Omnipage Ocr file
109 = Winfunktion v8 Julia fractal file
10NV = cygwin terminfo file
10RV = cygwin terminfo file
10X = Gemini 10x printer bitmap graphics
11 = "IBM Voice Type" languages scripts Data file
11 = Saltlake city game Music file
110 = Omnipage Ocr file
111 = Winfunktion 8 grafik Julia1 file
112 = Winfunktion 8 grafik Julia1 file
113 = Winfunktion v8 Julia fractal file
114 = Winfunktion v8 Julia fractal file
115 = Winfunktion v8 Julia fractal file
116 = Winfunktion v8 Julia fractal file
117 = Winfunktion v8 Julia fractal file
118 = Winfunktion 8 grafik Julia1 file
119 = Winfunktion v8 Julia fractal file
12 = "IBM Voice Type" languages scripts Data file
12 = Saltlake city game Music file
120 = Winfunktion v8 Julia fractal file
121 = Winfunktion v8 Julia fractal file
122 = Winfunktion v8 Julia fractal file
123 = Lotus 123 97 data
123 = Mime: application/lotus
123 = Mime: application/vnd.lotus-1-2-3
124 = Winfunktion v8 Julia fractal file
125 = Winfunktion v8 Julia fractal file
126 = Winfunktion v8 Julia fractal file
127 = Winfunktion v8 Julia fractal file
128 = Omnipage Ocr file
129 = Winfunktion 8 grafik Julia1 file
12M = Lotus 123 97 smartmaster
12U = PageMaker Font File
13 = "IBM Voice Type" languages scripts Data file
13 = Saltlake city game Music file
130 = Winfunktion 8 grafik Julia1 file
131 = Winfunktion v8 Julia fractal file
132 = Winfunktion v8 Julia fractal file
133 = Winfunktion 8 grafik Julia1 file
134 = Winfunktion v8 Julia fractal file
135 = Winfunktion v8 Julia fractal file
136 = Winfunktion v8 Julia fractal file
137 = Winfunktion 8 grafik Julia1 file
138 = Winfunktion v8 Julia fractal file
139 = Winfunktion 8 grafik Julia1 file
14 = "IBM Voice Type" languages scripts Data file
14 = Saltlake city game Music file
140 = Winfunktion v8 Julia fractal file
141 = Winfunktion v8 Julia fractal file
142 = Winfunktion v8 Julia fractal file
143 = Winfunktion 8 grafik Julia1 file
144 = Winfunktion v8 Julia fractal file
145 = Winfunktion 8 grafik Julia1 file
146 = Winfunktion v8 Julia fractal file
147 = Winfunktion v8 Julia fractal file
148 = Winfunktion v8 Julia fractal file
149 = Winfunktion 8 grafik Julia1 file
15 = "IBM Voice Type" languages scripts Data file
15 = Saltlake city game Music file
150 = Winfunktion v8 Julia fractal file
151 = Winfunktion 8 grafik Julia1 file
152 = Winfunktion v8 Julia fractal file
153 = Winfunktion 8 grafik Julia1 file
154 = Winfunktion v8 Julia fractal file
155 = Winfunktion v8 Julia fractal file
156 = Winfunktion v8 Julia fractal file
157 = Winfunktion v8 Julia fractal file
158 = Winfunktion v8 Julia fractal file
159 = Winfunktion 8 grafik Julia1 file
15U = PageMaker printer font with PI font set
16 = "IBM Voice Type" languages scripts Data file
16 = Saltlake city game Music file
160 = Omnipage Ocr file
161 = Winfunktion v8 Julia fractal file
162 = Winfunktion v8 Julia fractal file
163 = Winfunktion 8 grafik Julia1 file
164 = Winfunktion v8 Julia fractal file
165 = Winfunktion v8 Julia fractal file
166 = Winfunktion v8 Julia fractal file
167 = Winfunktion 8 grafik Julia1 file
168 = Winfunktion v8 Julia fractal file
169 = Winfunktion 8 grafik Julia1 file
16_ = Ntgraph Setup file
17 = "IBM Voice Type" languages scripts Data file
170 = Winfunktion v8 Julia fractal file
171 = Winfunktion v8 Julia fractal file
172 = Winfunktion v8 Julia fractal file
173 = Winfunktion v8 Julia fractal file
174 = Winfunktion v8 Julia fractal file
175 = Winfunktion 8 grafik Julia1 file
176 = Winfunktion v8 Julia fractal file
177 = image file
178 = Winfunktion v8 Julia fractal file
179 = Winfunktion v8 Julia fractal file
18 = "IBM Voice Type" languages scripts Data file
18 = Saltlake city game Music file
180 = Winfunktion v8 Julia fractal file
181 = Winfunktion v8 Julia fractal file
182 = Winfunktion v8 Julia fractal file
183 = Winfunktion 8 grafik Julia1 file
184 = Winfunktion v8 Julia fractal file
185 = Winfunktion v8 Julia fractal file
186 = Winfunktion v8 Julia fractal file
187 = Winfunktion 8 grafik Julia1 file
188 = Winfunktion v8 Julia fractal file
189 = Winfunktion v8 Julia fractal file
19 = "IBM Voice Type" languages scripts Data file
19 = Saltlake city game Music file
190 = Winfunktion v8 Julia fractal file
191 = Winfunktion 8 grafik Julia1 file
192 = Winfunktion v8 Julia fractal file
193 = Winfunktion v8 Julia fractal file
194 = Winfunktion v8 Julia fractal file
195 = Winfunktion v8 Julia fractal file
196 = Winfunktion v8 Julia fractal file
197 = Winfunktion v8 Julia fractal file
198 = Winfunktion v8 Julia fractal file
199 = Winfunktion v8 Julia fractal file
1AU = Wave afsp man Audio file
1M = cygwin man file
1PE = TurboTax Form File
1PS = Man Ps file
1ST = 'Readme.1st' is a textfile
1T = Fortran file
1TX = 1toX File (Logipole)
1X = SYSTEM-PROG C-SRC file
2 = "IBM Voice Type" languages scripts Data file
2 = Saltlake city game Music file
2 = Unformatted manual page (Roff/nroff/troff/groff)
20 = Saltlake city game Music file
200 = Winfunktion v8 Julia fractal file
201 = Starmoney Agent Rollback file
202 = Winfunktion v8 Julia fractal file
203 = Winfunktion v8 Julia fractal file
204 = Winfunktion v8 Julia fractal file
205 = Winfunktion v8 Julia fractal file
206 = Winfunktion v8 Julia fractal file
207 = Winfunktion 8 grafik Julia1 file
208 = Winfunktion v8 Julia fractal file
209 = Winfunktion v8 Julia fractal file
21 = Saltlake city game Music file
210 = Starmoney Bpd Hbcioffl 280 file
211 = Winfunktion v8 Julia fractal file
212 = DOC file
213 = Winfunktion v8 Julia fractal file
214 = Winfunktion v8 Julia fractal file
215 = Winfunktion v8 Julia fractal file
216 = Winfunktion v8 Julia fractal file
217 = Winfunktion v8 Julia fractal file
218 = Winfunktion v8 Julia fractal file
219 = Winfunktion v8 Julia fractal file
22 = Saltlake city game Music file
220 = Winfunktion v8 Julia fractal file
221 = Winfunktion v8 Julia fractal file
222 = Winfunktion v8 Julia fractal file
223 = Winfunktion v8 Julia fractal file
224 = Winfunktion v8 Julia fractal file
225 = Winfunktion v8 Julia fractal file
226 = Winfunktion v8 Julia fractal file
227 = Winfunktion v8 Julia fractal file
228 = Winfunktion v8 Julia fractal file
229 = Winfunktion 8 grafik Julia1 file
230 = Winfunktion v8 Julia fractal file
231 = Winfunktion v8 Julia fractal file
232 = Microsoft Office Install/tbv
233 = Winfunktion v8 Julia fractal file
234 = Winfunktion v8 Julia fractal file
235 = Winfunktion v8 Julia fractal file
236 = Winfunktion v8 Julia fractal file
237 = Winfunktion v8 Julia fractal file
238 = Winfunktion v8 Julia fractal file
239 = Winfunktion v8 Julia fractal file
24 = Saltlake city game Music file
240 = Winfunktion v8 Julia fractal file
24B = 24B bitmap image
25 = Saltlake city game Music file
255 = SBIG Astronomical Image
256 = Formula 1 car race 2001 file
25NV = cygwin terminfo file
25RV = cygwin terminfo file
28 = Saltlake city game Music file
281 = Asm Md86 file
286 = very old Virtual device driver (Win 3.x/ Windows standard mode)
2A = Dictionary file
2BP = Pocket PC bitmap
2CLK = (MAC FILE_TYPE) Frontier Script File
2D = Amapi picture format
2GR = 286 GRabber file
2ND = algs5.2 file
2SYS = Scrapbook
3 = "IBM Voice Type" languages scripts Data file
3 = Saltlake city game Music file
3 = Unformatted manual page (Roff/nroff/troff/groff)
301 = Brook Trout image
301 = Fax (Super FAX 2000 - Fax-Mail 96)
303 = Seq-303 Settings
32 = Saltlake city game Music file
320 = Screamtracker 32 file
323 = New Media Phone, H.323 Internet Telephony
32_ = Ntgraph Setup file
32C = System driver file
32N = System driver file
32S = Win 32s file
34 = Saltlake city game Music file
340 = Chromelion Demo Data File
36 = Saltlake city game Music file
37 = Saltlake city game Music file
370 = Printer driver file
386 = Virtual device driver (Windows 386 enhanced mode)
38_ = Compr. Tvideo card Neu file
3B = Data Flex 2.3b (.DAT)
3D = Atari Stereo CAD-3D objects graphics format
3D0 = tracks for grand prix legends (by papyrus)
3D2 = Atari Stereo CAD-3D 2.0 objects graphics format
3D3 = Grafik Anim file
3D4 = Atari Stereo CAD-3D objects graphics format
3DD = Grafik Anim file
3DF = Quickdraw 3D file
3DI = 3d graphic file
3DM = Mime: model/vnd.flatland.3dml
3DM = Mime: text/vnd.in3d.3dml
3DM = Mime: x-world/x-3dmf
3DM = Quickdraw 3D metafile
3DMF = (MAC FILE_TYPE) QuickDraw 3D Model
3DMF = 3D MetaFile for Quickdraw 3D (MacOS)
3DMF = Mime: x-world/x-3dmf
3DML = 3DML (3 Dimentional Markup Language) dat file
3DML = Mime: model/vnd.flatland.3dml
3DML = Mime: text/vnd.in3d.3dml
3DO = Tank3 demo file
3DP = Serif 3D Plus
3DS = Autodesk 3D Studio 3D scene
3DT = Texture 3D
3DV = Grafic 3dv file
3DX = 3d Graphic
3DZ = Easy 3D Creator Project File
3FX = CorelChart 3D effects
3FX = Picture CorelChart
3GR = Device Driver
3GR = Windows Screen Grabber for MS-DOS applications
3IN = Configuration MSN Setup Information
3PS = Man Ps file
3RD = algs5.2 file
3T = Often man file
3T4 = Util3 binary file converter to ascii
3TA = Triple-T Animation
3TP = Triple-T Plug-in
3X = cygwin man file
3~6 = Win3 System file(compr)
4 = "IBM Voice Type" languages scripts Data file
4 = Saltlake city game Music file
4 = Unformatted manual page (Roff/nroff/troff/groff)
40 = Aol40 organizer file
400 = Designer graphics file
404 = Fruitypro Samples Ts404 presets file
411 = Mavica picture format
42 = Saltlake city game Music file
44 = CWCDATA file
45 = Saltlake city game Music file
486 = system driver file 486 and higher
49 = Saltlake city game Music file
4BT = GoDot picture format
4C$ = 4Cast/2 datafile
4DB = 4th Dimension Structure file
4DD = 4D Chart
4DD = 4th Dimension Data File
4DR = 4th Dimension Data Resource File
4DX = 4th Dimension Pugin File
4FI = 4th Dimension Insider File
4GE = Informix 4GL compiled source code
4GL = Informix 4GL language source code
4MD = Music file
4PP = Photoparade Slideshow; player: www.photoparade.com/player
4SW = 4DOS SWap File
4TH = Forth source code
4X4 = 4X4 off road game
5 = "IBM Voice Type" languages scripts Data file
5 = Saltlake city game Music file
5 = Unformatted manual page (Roff/nroff/troff/groff)
510 = Cthugha 51 file
555 = Sierra graphic uncompressed semi interlace
586 = Asm586 file
5D = Msworks file
5OO = Dos7 file
5PS = Man Ps file
5TH = algs5.2 file
6 = "IBM Voice Type" languages scripts Data file
6 = Saltlake city game Music file
64B = C64 Pc64 Emul file
64C = C64 Pc64 Emul file
64D = C64 Pc64 Emul file
64K = C64 Pc64 Emul file
668 = Music (mixing always at 12048Hz)
669 = 669 Composer music (8 channels MOD)
68 = Pc Curses 14 file
682 = Trend Pc-cillin 2000 file
686 = Asm686 file
6CM = Sound; 669 Composer
6CM = Triton FastTracker music (6 Channel Module)
7 = "IBM Voice Type" languages scripts Data file
7 = Saltlake city game Music file
712 = Htmst712 file
73I = TI-73/82/83/85/86/89/92 Bitmap
75 = Ventura Publisher 75x75 dpi display font
777 = 777 compressed file archive
7INI = (MAC FILE_TYPE) Extensions Manager
7LSD = (MAC FILE_TYPE) @THINK C Debugger
7PS = Man Ps file
7XE = Keeboo web book import shortcut
8 = A86 ASM assembly language source code file
800 = PC-Config Vers. 8
820 = Whatsnew.820 = PC-Config 8.20 Info
82I = TI-73/82/83/85/86/89/92 Bitmap
83I = TI-73/82/83/85/86/89/92 Bitmap
83P = TI-Graph Link (TI-83 Program)
85 = Ventura Publisher 85x85 dpi display font
850 = Msdev Visual Foxpro 98 file
852 = Msdev Visual Foxpro 98 file
854 = Bitmap. Same as BMP. Saved in 8514 resolution for MS MRBC.EXE;
85I = TI-73/82/83/85/86/89/92 Bitmap
866 = Msdev Visual Foxpro 98 file
86I = TI-73/82/83/85/86/89/92 Bitmap
89I = TI-73/82/83/85/86/89/92 Bitmap
8B? = Plug-in Photoline 32
8BA = Adobe PhotoShop Import dll
8BAM = (MAC FILE_TYPE) Photoshop Acquirer
8BBR = (MAC FILE_TYPE) Photoshop Brushes
8BC = Adobe Photoshop 5.0 Sdk Plugins file
8BCO = (MAC FILE_TYPE) Photoshop Color Table
8BCO = (MAC FILE_TYPE) Photoshop Colors
8BCT = (MAC FILE_TYPE) Photoshop Palette
8BDT = (MAC FILE_TYPE) Photoshop Duotone File
8BE = Plug-in filter for Adobe-compatible paint program(PhotoShop Export Plugin)
8BEM = (MAC FILE_TYPE) Photoshop Path File
8BF = Plug-in filter for Adobe-compatible paint programs dll
8BFK = (MAC FILE_TYPE) Photoshop Commands
8BFM = (MAC FILE_TYPE) Photoshop Filter
8BI = Photoshop Plugins Formats file
8BI8 = Adobe PhotoShop Plugin Format
8BIF = (MAC FILE_TYPE) Photoshop Converter
8BIM = (MAC CREATOR CODE) Photoshop 3/4 files (PC ext: PSD)
8BIM = (MAC CREATOR CODE) Adobe Photoshop
8BIM = (MAC FILE TYPE) Photoshop 3/4 files (PC ext: PSD)
8BIM = (MAC FILE_TYPE) Photoshop Image epsd
8BL = Adobe PhotoShop Plugin Format
8BP = Adobe PhotoShop Import
8BPF = (MAC FILE_TYPE) Photoshop Prefs File
8BPI = (MAC FILE_TYPE) Photoshop Plug-in
8BPS = (MAC FILE TYPE) Photoshop (PC ext: PSD)
8BPS = (MAC FILE TYPE) Transparent
8BS = Adobe Photoshop 5.0 Sdk Plugins file
8BX = Adobe PhotoShop Plugin Extension
8BXM = (MAC FILE_TYPE) Photoshop Plug-in
8BY = Photoshop Plugins Formats file
8BYM = (MAC FILE_TYPE) Photoshop Acquirer
8CM = Sound
8CM = Triton FastTracker music (8 Channel Module)
8LI = Adobe Photoshop 5.0 Sdk Plugins file
8LY = Adobe Photoshop 5.0 Sdk Plugins file
8M = Math 8 extended character set printer font (PageMaker)
8MED = Amiga OctaMed music
8SVX = Amiga 8-bit sound
8U = Roman 8 extended character set printer font (PageMaker)
9 = "IBM Voice Type" languages scripts Data file
9 = Saltlake city game Music file
906 = Calcomp plotter
907 = Vector graphics (CalComp 907 Plot file)
91 = Ventura Publisher 91x91 dpi display font
911 = Config 911s file
915 = Config 915e file
917 = Trend Antivirus File
92I = TI-73/82/83/85/86/89/92 Bitmap
96 = Ventura Publisher 96x96 dpi display font
98 = Dll Directx Migrate file
99_ = Casino game file
9B = Wavetool file
9BT = Wavetool file
??$ = Ms Compress archive
??? = often audio file (dictation software)
??_ = Ms Compress archive
??MPE = MP3 Digital Player Wrapper
??Z = Compress/Gzip Unix Archive
?Q? = SQ (Squeeze) Archive
?RS = WordPerfect Support File
@@@ = Screen files used in installation or instructions
@@@ = Screen files used in the installation and instruction by e.g. Microsoft Codeview for C
[B] = Image Amica Paint
^FSF = (MAC FILE_TYPE) Ghostscript
_00 = Midiprg Soundtrack compressed file
_01 = Midiprg Soundtrack compressed file
_02 = Midiprg Soundtrack compressed file
_1 = Audio Utility Tuningwrench compressed file
_2 = Audio Utility Tuningwrench compressed file
_3 = Audio Utility Tuningwrench compressed file
_8 = Audio Utility Tuningwrench compressed file
___ = Adinf table
_DB = Stratum data Icons file
_DD = Repair file by Norton Disk Doctor
_DL = compressed dll file
_DM = Nuts n Bolts Disk Minder Recovered File (Helix Software now part of McAfee)
_H = Adobe Type Manager Japanese font outline see PFB
_ME = Read Me file
_V = Adobe Type Manager Japanese font metrics; see PFM
{PB = Backup (WordPerfect)
~ = Temporary File
~$~ = 1st Reader temporary file
~1~ = Illum src file
~AP = Old AppExpert project database (Borland C++ 4.x)
~BM = Img Rc file
~CP = backup of Borland C++ Builder Source file
~CU = Cursor file
~DE = Project backup (Borland C++ 4.x)
~DF = backup of Borland C++ Builder form definition file
~DF = Delphi Form Backup of a DFM file
~DP = Delphi Project Backup of a DPR file
~H = backup of Borland C++ Builder Source file
~MN = Menu backup (Norton Commander)
~NT = NT Install Files (Used between first & second reboot)
~PA = Delphi Pascal Backup of a PAS file
~PR = Project backup file (Terramodel)
~RE = Img file
~SG = TapCIS Message Index File
~~ = Temporary file
~~A = Ap file
~~C = windows/applog
~~D = Windows Applog file
~~F = Windows Applog file
~~G = windows/applog
~~M = Windows Applog file
~~~ = Temporary file
ÐÔ4b = (MAC FILE_TYPE) Cross-Platform Database
ÐÔ4d = (MAC FILE_TYPE) Cross Platform Document
ÐÔ4m = (MAC FILE_TYPE) Cross Platform


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Universal dump-utility for non-destructive dump/list/search string etc
dump.zip


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